%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1374998073457290130
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1756168399969644840}
  - component: {fileID: 2293898634855944426}
  m_Layer: 0
  m_Name: Zone_2
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1756168399969644840
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1374998073457290130}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 12.29, y: 0, z: 3.3}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 7273309584731611574}
  - {fileID: 1514905394988329657}
  m_Father: {fileID: 0}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!95 &2293898634855944426
Animator:
  serializedVersion: 3
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1374998073457290130}
  m_Enabled: 1
  m_Avatar: {fileID: 0}
  m_Controller: {fileID: 9100000, guid: 96d9493e26b35bd4a9b69cd8e4d76b4c, type: 2}
  m_CullingMode: 0
  m_UpdateMode: 0
  m_ApplyRootMotion: 0
  m_LinearVelocityBlending: 0
  m_WarningMessage: 
  m_HasTransformHierarchy: 1
  m_AllowConstantClipSamplingOptimization: 1
  m_KeepAnimatorControllerStateOnDisable: 0
--- !u!1 &4611746700202761062
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4939197866535682778}
  m_Layer: 0
  m_Name: Bone
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4939197866535682778
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4611746700202761062}
  m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071067}
  m_LocalPosition: {x: -0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 129600439841014799}
  m_Father: {fileID: 7273309584731611574}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5713694253130198180
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1514905394988329657}
  - component: {fileID: 5432132644322294}
  m_Layer: 0
  m_Name: Zone
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1514905394988329657
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5713694253130198180}
  m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0, y: 0, z: 0}
  m_LocalScale: {x: 0.99999976, y: 0.99999976, z: 0.99999976}
  m_Children: []
  m_Father: {fileID: 1756168399969644840}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &5432132644322294
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5713694253130198180}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 79392c6d16dd62847ae3e6e3b1029f67, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 1095898118798147751, guid: 4ed627fabe9f93b45b2ae6905a1680fc, type: 3}
  m_Bones:
  - {fileID: 4939197866535682778}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 4939197866535682778}
  m_AABB:
    m_Center: {x: 0, y: -0.0014771763, z: 0}
    m_Extent: {x: 0.0048329877, y: 0.022580668, z: 0.005580652}
  m_DirtyAABB: 0
--- !u!1 &7410473771755637095
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 129600439841014799}
  m_Layer: 0
  m_Name: Bone_end
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &129600439841014799
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7410473771755637095}
  m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0, y: 0.01, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 4939197866535682778}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &9110842358821841916
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7273309584731611574}
  m_Layer: 0
  m_Name: Armature
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7273309584731611574
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 9110842358821841916}
  m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
  m_LocalPosition: {x: -0, y: 0, z: 0}
  m_LocalScale: {x: 193.02942, y: 193.02942, z: 193.02942}
  m_Children:
  - {fileID: 4939197866535682778}
  m_Father: {fileID: 1756168399969644840}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
