From 0585266d8d3899a786ef38ef7352380abc46457e Mon Sep 17 00:00:00 2001 From: dddushesss <37773701+dddushesss@users.noreply.github.com> Date: Wed, 5 Jan 2022 17:48:27 +0300 Subject: [PATCH] merge fixes --- Assets/Scripts/Units/Unit.cs | 16 ++++++---------- 1 file changed, 6 insertions(+), 10 deletions(-) diff --git a/Assets/Scripts/Units/Unit.cs b/Assets/Scripts/Units/Unit.cs index 98773516..a473036d 100644 --- a/Assets/Scripts/Units/Unit.cs +++ b/Assets/Scripts/Units/Unit.cs @@ -66,7 +66,7 @@ namespace Units { _weapon.SetModifiedDamage(0); } - + public void SetDefenceBonus(int duration, int value) { TimerHelper.Instance.StartTimer(StopDefenceBonus, duration); @@ -77,7 +77,7 @@ namespace Units { _defenceBonus = 0; } - + public void Move(HexDirection direction) { if (!_cell.GetNeighbor(direction) || _isBusy) return; @@ -169,7 +169,8 @@ namespace Units _animator = _instance.GetComponent(); _unitView = _instance.GetComponent(); _barCanvas = _unitView.BarCanvas.GetComponent(); - _unitView.SetUp(_barCanvas.SpawnShotUI(_weapon.shots), _weapon, RegenMana, _data.manaRegen, CaptureHex, this); + _unitView.SetUp(_barCanvas.SpawnShotUI(_weapon.shots), _weapon, RegenMana, _data.manaRegen, CaptureHex, + this); SetAnimLength(); MusicController.Instance.AddAudioSource(_instance); _mana = _data.maxMana; @@ -201,6 +202,7 @@ namespace Units { _inventory.Remove(item); } + private void MoveEnd() { _isBusy = false; @@ -247,13 +249,8 @@ namespace Units ball.AddComponent().SetWeapon(_weapon); ball.transform.DOMove( new Vector3(_direction.normalized.x, -<<<<<<< HEAD - 0, _direction.normalized.y) * _weapon.disnatce * _hexGrid.HexDistance + - _instance.transform.position + new Vector3(0, 2, 0), // initiate -======= 0, _direction.normalized.y) * _weapon.disnatce * HexGrid.HexDistance + _instance.transform.position + new Vector3(0, 2, 0), ->>>>>>> Alexei _weapon.speed) .SetEase(Ease.Linear) .OnComplete(() => Object.Destroy(ball)); @@ -331,7 +328,6 @@ namespace Units private void Damage(int dmg) { - if (_defenceBonus == 0 && _hp - dmg <= 0f) { Death(); @@ -345,7 +341,7 @@ namespace Units { _hp -= dmg; } - + UpdateBarCanvas(); } }