From 10363a03f4f84ed899d459951ef1d61fa6dc7b7b Mon Sep 17 00:00:00 2001 From: dddushesss <37773701+dddushesss@users.noreply.github.com> Date: Mon, 20 Dec 2021 21:37:35 +0300 Subject: [PATCH] deleted tick var in PlayerData.cs --- Assets/Scripts/Chars/Player.cs | 2 -- Assets/Scripts/Data/PlayerData.cs | 1 - 2 files changed, 3 deletions(-) diff --git a/Assets/Scripts/Chars/Player.cs b/Assets/Scripts/Chars/Player.cs index 935af00e..9464033c 100644 --- a/Assets/Scripts/Chars/Player.cs +++ b/Assets/Scripts/Chars/Player.cs @@ -18,7 +18,6 @@ namespace Chars private Texture _texture; public Action OnPlayerSpawned; private Animator _animator; - private float _tick; private PlayerView _playerView; private bool _isMoving; @@ -32,7 +31,6 @@ namespace Chars _isAlive = false; _hexGrid = hexGrid; _texture = playerData.hexTexture; - _tick = playerData.Tick; _isMoving = false; } diff --git a/Assets/Scripts/Data/PlayerData.cs b/Assets/Scripts/Data/PlayerData.cs index 0c93873f..a08d2fb7 100644 --- a/Assets/Scripts/Data/PlayerData.cs +++ b/Assets/Scripts/Data/PlayerData.cs @@ -10,7 +10,6 @@ namespace Data public HexCoordinates spawnPos; public GameObject playerPrefab; public PlayerControlView joystickView; - public float Tick; public Texture hexTexture; } } \ No newline at end of file