From 143e28fd6ec962b73ead3af07eb3124a4b418db2 Mon Sep 17 00:00:00 2001 From: dddushesss <37773701+dddushesss@users.noreply.github.com> Date: Fri, 17 Dec 2021 14:12:00 +0300 Subject: [PATCH] camera fix --- Assets/Scenes/SampleScene.unity | 4 ++-- Assets/Scripts/CamControl/CameraControl.cs | 2 +- Assets/Scripts/Chars/Player.cs | 1 - 3 files changed, 3 insertions(+), 4 deletions(-) diff --git a/Assets/Scenes/SampleScene.unity b/Assets/Scenes/SampleScene.unity index 195e8b80..0f63694d 100644 --- a/Assets/Scenes/SampleScene.unity +++ b/Assets/Scenes/SampleScene.unity @@ -292,13 +292,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 963194225} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalRotation: {x: 0.5, y: 0, z: 0, w: 0.8660254} m_LocalPosition: {x: 14.935106, y: 1.1221166, z: 13.4063225} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 30, y: 0, z: 0} + m_LocalEulerAnglesHint: {x: 60, y: 0, z: 0} --- !u!1 &1750604535 GameObject: m_ObjectHideFlags: 0 diff --git a/Assets/Scripts/CamControl/CameraControl.cs b/Assets/Scripts/CamControl/CameraControl.cs index 35186e47..49cdfc7b 100644 --- a/Assets/Scripts/CamControl/CameraControl.cs +++ b/Assets/Scripts/CamControl/CameraControl.cs @@ -32,7 +32,7 @@ namespace CamControl Vector3 smothedPosition = Vector3.Lerp(_camera.transform.position, desiredPosition, _smoothSpeed * Time.deltaTime); _camera.transform.position = smothedPosition; - _camera.transform.LookAt(_target); + } } } \ No newline at end of file diff --git a/Assets/Scripts/Chars/Player.cs b/Assets/Scripts/Chars/Player.cs index 3fa7780e..0fcad8a8 100644 --- a/Assets/Scripts/Chars/Player.cs +++ b/Assets/Scripts/Chars/Player.cs @@ -2,7 +2,6 @@ using Data; using DG.Tweening; using HexFiled; -using TMPro; using UnityEngine; using Object = UnityEngine.Object;