diff --git a/Assets/Animation/Character/TestController.controller b/Assets/Animation/Character/TestController.controller index 84e5f478..ccb672c3 100644 --- a/Assets/Animation/Character/TestController.controller +++ b/Assets/Animation/Character/TestController.controller @@ -365,9 +365,9 @@ AnimatorStateTransition: m_Mute: 0 m_IsExit: 0 serializedVersion: 3 - m_TransitionDuration: 0.25 + m_TransitionDuration: 0.1 m_TransitionOffset: 0 - m_ExitTime: 0.75 + m_ExitTime: 0.9 m_HasExitTime: 1 m_HasFixedDuration: 0 m_InterruptionSource: 0 @@ -390,7 +390,7 @@ AnimatorStateTransition: m_Mute: 0 m_IsExit: 0 serializedVersion: 3 - m_TransitionDuration: 0.25 + m_TransitionDuration: 0.2 m_TransitionOffset: 0 m_ExitTime: 0.53125 m_HasExitTime: 0 diff --git a/Assets/Scenes/Level_1.unity b/Assets/Scenes/Level_1.unity index 05defc72..39f40508 100644 --- a/Assets/Scenes/Level_1.unity +++ b/Assets/Scenes/Level_1.unity @@ -26697,8 +26697,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1923264931} - m_LocalRotation: {x: 0.029971035, y: -0.000000004076362, z: 0.0000000075761575, - w: 0.9995508} + m_LocalRotation: {x: 0.029971035, y: 0.000000004076362, z: -0.000000007576159, w: 0.9995508} m_LocalPosition: {x: 0, y: 0.87083435, z: -14.50833} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] @@ -27384,7 +27383,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1946816075} - m_LocalRotation: {x: 0.5257311, y: -0.000000007318311, z: 0.000000004522964, w: 0.85065085} + m_LocalRotation: {x: 0.5257311, y: 0.0000000073183117, z: -0.0000000045229647, w: 0.85065085} m_LocalPosition: {x: 0, y: 13, z: -6.5} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: