diff --git a/Assets/Scripts/Controller/GameInit.cs b/Assets/Scripts/Controller/GameInit.cs index ac2d5c1a..3ee4c992 100644 --- a/Assets/Scripts/Controller/GameInit.cs +++ b/Assets/Scripts/Controller/GameInit.cs @@ -57,7 +57,7 @@ namespace Controller player.onPlayerSpawned += cameraControl.InitCameraControl; units.Add(player); - player.OnDeath += uiController.AdsMob.ShowCanvas; + // player.OnDeath += uiController.AdsMob.ShowCanvas; player.OnDeath += paintedController.PaintOnDeath; } else diff --git a/Assets/Scripts/MusicController.cs b/Assets/Scripts/MusicController.cs index e8963ccd..5a6d396a 100644 --- a/Assets/Scripts/MusicController.cs +++ b/Assets/Scripts/MusicController.cs @@ -26,6 +26,7 @@ public class MusicController { _sources[source].clip = clip; _sources[source].volume = _data.Settings.sfxVolume; + _sources[source].spatialBlend = 1f; _sources[source].Play(); } @@ -35,6 +36,7 @@ public class MusicController value.clip = clips[Random.Range(0, clips.Count - 1)]; value.volume = _data.Settings.sfxVolume; + value.spatialBlend = 1f; value.Play(); } diff --git a/Assets/Scripts/Units/PlayerControl.cs b/Assets/Scripts/Units/PlayerControl.cs index 9dfdc8e9..90657fb1 100644 --- a/Assets/Scripts/Units/PlayerControl.cs +++ b/Assets/Scripts/Units/PlayerControl.cs @@ -83,7 +83,7 @@ namespace Chars private void AimCanvas(Vector2 attackDir) { - if (!_unit.IsBusy) + if (!_unit.IsBusy || _attackJoystick.enabled) { _unit.UnitView.AimCanvas.SetActive(true); _unit.Aim(attackDir);