final item fixes

This commit is contained in:
dddushesss 2022-01-05 22:36:27 +03:00
parent ea2690fb00
commit b298adec90
4 changed files with 9 additions and 11 deletions

View File

@ -155,8 +155,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: -300, y: -1900}
m_AnchoredPosition: {x: 0, y: 10}
m_SizeDelta: {x: -300, y: -1680}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &1469258782187354179
CanvasRenderer:
@ -407,10 +407,10 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
m_Name:
m_EditorClassIdentifier:
m_UiScaleMode: 0
m_UiScaleMode: 1
m_ReferencePixelsPerUnit: 100
m_ScaleFactor: 1
m_ReferenceResolution: {x: 800, y: 600}
m_ReferenceResolution: {x: 1080, y: 1920}
m_ScreenMatchMode: 0
m_MatchWidthOrHeight: 0
m_PhysicalUnit: 3

View File

@ -27,7 +27,7 @@ MonoBehaviour:
type: AttackBonus
icon: {fileID: 21300000, guid: caf8bc0311dd2fc4ca1528a82a063754, type: 3}
spawnablePrefab: {fileID: 0}
values: 030000000f000000
values: 0300000064000000
spawnChance: 0.516
- prefab: {fileID: 8639522512577941448, guid: 7b6a7f64e52da514d88aa97ad8f863df,
type: 3}

View File

@ -76,7 +76,7 @@ namespace GameUI
_freeButtons[i] = button;
break;
}
button.onClick.RemoveAllListeners();
button.gameObject.SetActive(false);
}
else

View File

@ -31,9 +31,7 @@ public class UnitView : MonoBehaviour
private Action _startRegen;
private Coroutine _previosRegen;
private Coroutine _previosReload;
//
private WaitForSeconds regenTick = new WaitForSeconds(0.5f);
//
private int _mana;
private Action _capureHex;
private Sequence _sequence;