final item fixes
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@ -155,8 +155,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: -300, y: -1900}
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m_AnchoredPosition: {x: 0, y: 10}
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m_SizeDelta: {x: -300, y: -1680}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &1469258782187354179
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CanvasRenderer:
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@ -407,10 +407,10 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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m_UiScaleMode: 0
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m_UiScaleMode: 1
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m_ReferencePixelsPerUnit: 100
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m_ScaleFactor: 1
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m_ReferenceResolution: {x: 800, y: 600}
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m_ReferenceResolution: {x: 1080, y: 1920}
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m_ScreenMatchMode: 0
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m_MatchWidthOrHeight: 0
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m_PhysicalUnit: 3
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@ -11,7 +11,7 @@ MonoBehaviour:
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: effbc11b6ae8444c8d20e929ce28183e, type: 3}
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m_Name: ItemData
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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itemInfos:
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- prefab: {fileID: 919132149155446097, guid: 4166c606d638610418dc9ead794d697b, type: 3}
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isInstantUse: 0
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@ -19,7 +19,7 @@ MonoBehaviour:
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icon: {fileID: 21300000, guid: 543c4732bd2d47a41bdbbf2156eb358c, type: 3}
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spawnablePrefab: {fileID: 4774919592469818776, guid: 0dbed8f974ba44a42af9d8fcae504ce0,
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type: 3}
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values:
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values:
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spawnChance: 0.2
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- prefab: {fileID: 3197816592181874056, guid: 2704c4f795b0d7748a3e3fa53be4d893,
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type: 3}
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@ -27,7 +27,7 @@ MonoBehaviour:
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type: AttackBonus
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icon: {fileID: 21300000, guid: caf8bc0311dd2fc4ca1528a82a063754, type: 3}
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spawnablePrefab: {fileID: 0}
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values: 030000000f000000
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values: 0300000064000000
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spawnChance: 0.516
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- prefab: {fileID: 8639522512577941448, guid: 7b6a7f64e52da514d88aa97ad8f863df,
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type: 3}
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@ -76,7 +76,7 @@ namespace GameUI
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_freeButtons[i] = button;
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break;
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}
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button.onClick.RemoveAllListeners();
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button.gameObject.SetActive(false);
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}
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else
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@ -31,9 +31,7 @@ public class UnitView : MonoBehaviour
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private Action _startRegen;
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private Coroutine _previosRegen;
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private Coroutine _previosReload;
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//
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private WaitForSeconds regenTick = new WaitForSeconds(0.5f);
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//
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private int _mana;
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private Action _capureHex;
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private Sequence _sequence;
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