optimized materials

This commit is contained in:
AlexMamontow 2021-09-23 21:01:48 +03:00
parent dbd53a48d5
commit ba49046c27
11 changed files with 45 additions and 9 deletions

View File

@ -11,7 +11,7 @@ Material:
m_Shader: {fileID: 10703, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}

View File

@ -11,7 +11,7 @@ Material:
m_Shader: {fileID: 10703, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}

View File

@ -11,7 +11,7 @@ Material:
m_Shader: {fileID: 10703, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}

View File

@ -11,7 +11,7 @@ Material:
m_Shader: {fileID: 10703, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}

View File

@ -11,7 +11,7 @@ Material:
m_Shader: {fileID: 10703, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}

View File

@ -2,9 +2,15 @@ using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Jobs;
using Unity.Collections;
using Unity.Burst;
using Unity.Jobs;
using Unity.Mathematics;
[BurstCompile]
public class TileManagment : MonoBehaviour
{
{
public const int BASIC_DIRECTIONS = 6;
public static List<TileInfo> levelTiles = new List<TileInfo>();
@ -464,7 +470,7 @@ public class TileManagment : MonoBehaviour
return connectedTiles;
}
public static void CheckIfSurroundedByOwner(List<TileInfo> tiles, TileOwner ownerIndex, TileInfo startTile)
{
List<TileInfo> connectedTiles = new List<TileInfo>();

View File

@ -93,7 +93,7 @@ public class TileMovement : MonoBehaviour
_playerState.targetMoveTile = targetMoveTile;
_playerState.targetMoveTile.canMove = false;
_playerState.currentTile.canMove = true;
//Debug.Log("wtf");
moveVFX.Play();
}

View File

@ -1,6 +1,7 @@
{
"dependencies": {
"com.unity.2d.sprite": "1.0.0",
"com.unity.burst": "1.4.11",
"com.unity.cinemachine": "2.6.5",
"com.unity.collab-proxy": "1.5.7",
"com.unity.device-simulator": "3.0.1-preview",

View File

@ -6,6 +6,15 @@
"source": "builtin",
"dependencies": {}
},
"com.unity.burst": {
"version": "1.4.11",
"depth": 0,
"source": "registry",
"dependencies": {
"com.unity.mathematics": "1.2.1"
},
"url": "https://packages.unity.com"
},
"com.unity.cinemachine": {
"version": "2.6.5",
"depth": 0,
@ -61,6 +70,13 @@
"dependencies": {},
"url": "https://packages.unity.com"
},
"com.unity.mathematics": {
"version": "1.2.1",
"depth": 1,
"source": "registry",
"dependencies": {},
"url": "https://packages.unity.com"
},
"com.unity.nuget.newtonsoft-json": {
"version": "2.0.0",
"depth": 1,

View File

@ -0,0 +1,13 @@
{
"MonoBehaviour": {
"Version": 3,
"EnableBurstCompilation": true,
"EnableOptimisations": true,
"EnableSafetyChecks": false,
"EnableDebugInAllBuilds": false,
"CpuMinTargetX32": 0,
"CpuMaxTargetX32": 0,
"CpuMinTargetX64": 0,
"CpuMaxTargetX64": 0
}
}

View File

@ -127,7 +127,7 @@ PlayerSettings:
16:10: 1
16:9: 1
Others: 1
bundleVersion: 0.41
bundleVersion: 0.44
preloadedAssets: []
metroInputSource: 0
wsaTransparentSwapchain: 0