dddushesss
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443845a35c
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ai start
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2022-01-07 19:39:47 +03:00 |
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dddushesss
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c87a906d97
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items finished
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2022-01-05 15:43:08 +03:00 |
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dddushesss
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ec9b0b8e17
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Merge branch 'Prod' into Zakhar
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2021-12-30 20:00:57 +03:00 |
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dddushesss
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6bb16f8757
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Отрезание
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2021-12-29 21:11:12 +03:00 |
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dddushesss
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d94a8b64f3
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some fixes
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2021-12-29 20:03:42 +03:00 |
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dddushesss
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0b0ac51fb6
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Refactor. One class for bots and player
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2021-12-25 05:58:26 +03:00 |
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dddushesss
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4f188bc304
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Added mana mechanic, shoots limitation and ui for it. added vfx for hitting. Hitting is working. aim ui
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2021-12-25 05:17:35 +03:00 |
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dddushesss
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c342edbea9
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attack distance. unit hit
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2021-12-22 23:29:44 +03:00 |
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dddushesss
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4336526417
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added enemy spawn
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2021-12-22 21:53:12 +03:00 |
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dddushesss
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bf97cf74ca
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added vfx effect on capture hex
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2021-12-21 14:03:59 +03:00 |
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dddushesss
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0692435c2a
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Added main menu
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2021-12-17 17:14:58 +03:00 |
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dddushesss
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26ea17872f
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Painting hex on move and on spawn
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2021-12-15 23:11:34 +03:00 |
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dddushesss
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ff45de1cbf
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added resources, joistics, CameraControl.cs, PlayerControl.cs, HexDirection.cs, changed one mesh map to multi mesh
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2021-12-15 15:58:32 +03:00 |
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dddushesss
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fa9398993e
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OnColorChangeListener returns HexCoordinates, witch has been painted. Removed unnecessary files
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2021-12-14 16:15:12 +03:00 |
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dddushesss
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740205bc3d
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Grid generation, painting hex on click, MVC Arcitecture, OnPaintHex listener, added readme
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2021-12-14 16:06:37 +03:00 |
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