13 Commits

Author SHA1 Message Date
dddushesss
c342edbea9 attack distance. unit hit 2021-12-22 23:29:44 +03:00
dddushesss
4336526417 added enemy spawn 2021-12-22 21:53:12 +03:00
dddushesss
594635d9e7 minor fixes 2021-12-21 14:58:27 +03:00
dddushesss
bf97cf74ca added vfx effect on capture hex 2021-12-21 14:03:59 +03:00
dddushesss
fbd54e36ec edited light, changed material on cell prefab 2021-12-17 22:30:16 +03:00
dddushesss
0692435c2a Added main menu 2021-12-17 17:14:58 +03:00
dddushesss
313331f6b2 move animation 2021-12-16 14:52:07 +03:00
dddushesss
26ea17872f Painting hex on move and on spawn 2021-12-15 23:11:34 +03:00
dddushesss
1dfea0637d Fixed character controller 2021-12-15 19:42:13 +03:00
dddushesss
6b656a6486 Convert joystick to HexDirection.cs, player move 2021-12-15 18:41:43 +03:00
dddushesss
ff45de1cbf added resources, joistics, CameraControl.cs, PlayerControl.cs, HexDirection.cs, changed one mesh map to multi mesh 2021-12-15 15:58:32 +03:00
dddushesss
fa9398993e OnColorChangeListener returns HexCoordinates, witch has been painted. Removed unnecessary files 2021-12-14 16:15:12 +03:00
dddushesss
740205bc3d Grid generation, painting hex on click, MVC Arcitecture, OnPaintHex listener, added readme 2021-12-14 16:06:37 +03:00