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11
Assets/Scripts/GameMenuData.cs
Normal file
11
Assets/Scripts/GameMenuData.cs
Normal file
@ -0,0 +1,11 @@
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using UnityEngine;
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namespace DefaultNamespace
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{
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[CreateAssetMenu(fileName = "GameMenuData", menuName = "Data/GameMenuData", order = 0)]
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public class GameMenuData : ScriptableObject
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{
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public bool isMusicAllowed;
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public bool isSFXAllowed;
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}
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}
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3
Assets/Scripts/GameMenuData.cs.meta
Normal file
3
Assets/Scripts/GameMenuData.cs.meta
Normal file
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fileFormatVersion: 2
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guid: d81207667cf84460b3021cdd48c1471d
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timeCreated: 1639741619
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@ -90,11 +90,12 @@ namespace HexFiled
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}
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}
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}
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#if UNITY_EDITOR
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TMP_Text label = Object.Instantiate(_cellLabelPrefab, _gridCanvas.transform, false);
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label.rectTransform.anchoredPosition =
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new Vector2(position.x, position.z);
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label.text = cell.coordinates.ToStringOnSeparateLines();
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#endif
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}
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public void Init()
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|
50
Assets/Scripts/LevelManager.cs
Normal file
50
Assets/Scripts/LevelManager.cs
Normal file
@ -0,0 +1,50 @@
|
||||
using System;
|
||||
using UnityEngine;
|
||||
using UnityEngine.SceneManagement;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace DefaultNamespace
|
||||
{
|
||||
public class LevelManager : MonoBehaviour
|
||||
{
|
||||
[SerializeField] private LevelData _data;
|
||||
[SerializeField] private Image LevelImage;
|
||||
private int index = 0;
|
||||
private LevelData.Level _curLevel;
|
||||
|
||||
private void Start()
|
||||
{
|
||||
_curLevel = _data.Levels[0];
|
||||
SetLevelImage();
|
||||
}
|
||||
|
||||
public void NextLevel()
|
||||
{
|
||||
if (index + 1 < _data.Levels.Count)
|
||||
{
|
||||
_curLevel = _data.Levels[++index];
|
||||
SetLevelImage();
|
||||
}
|
||||
}
|
||||
|
||||
public void PrevLevel()
|
||||
{
|
||||
if (index - 1 >= 0)
|
||||
{
|
||||
_curLevel = _data.Levels[--index];
|
||||
SetLevelImage();
|
||||
}
|
||||
}
|
||||
|
||||
private void SetLevelImage()
|
||||
{
|
||||
LevelImage.sprite = _curLevel.levelSprite;
|
||||
}
|
||||
|
||||
public void LoadLevel()
|
||||
{
|
||||
SceneManager.LoadScene(_curLevel.sceneName);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
3
Assets/Scripts/LevelManager.cs.meta
Normal file
3
Assets/Scripts/LevelManager.cs.meta
Normal file
@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2fad8b9b22d8442e847247262070e9bf
|
||||
timeCreated: 1639743418
|
File diff suppressed because one or more lines are too long
@ -4,5 +4,14 @@
|
||||
EditorBuildSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Scenes: []
|
||||
m_Scenes:
|
||||
- enabled: 1
|
||||
path: Assets/Scenes/MainMenu.unity
|
||||
guid: b2a550cf451c138468d4a907dfdd270e
|
||||
- enabled: 1
|
||||
path: Assets/Scenes/Level 1.unity
|
||||
guid: 9fc0d4010bbf28b4594072e72b8655ab
|
||||
- enabled: 1
|
||||
path: Assets/Scenes/Level 2.unity
|
||||
guid: 1923084fad99ff6459f09921ae54c76a
|
||||
m_configObjects: {}
|
||||
|
@ -56,10 +56,10 @@ PlayerSettings:
|
||||
androidShowActivityIndicatorOnLoading: -1
|
||||
iosUseCustomAppBackgroundBehavior: 0
|
||||
iosAllowHTTPDownload: 1
|
||||
allowedAutorotateToPortrait: 0
|
||||
allowedAutorotateToPortraitUpsideDown: 0
|
||||
allowedAutorotateToLandscapeRight: 1
|
||||
allowedAutorotateToLandscapeLeft: 1
|
||||
allowedAutorotateToPortrait: 1
|
||||
allowedAutorotateToPortraitUpsideDown: 1
|
||||
allowedAutorotateToLandscapeRight: 0
|
||||
allowedAutorotateToLandscapeLeft: 0
|
||||
useOSAutorotation: 1
|
||||
use32BitDisplayBuffer: 1
|
||||
preserveFramebufferAlpha: 0
|
||||
@ -261,7 +261,7 @@ PlayerSettings:
|
||||
- m_BuildTarget:
|
||||
m_Icons:
|
||||
- serializedVersion: 2
|
||||
m_Icon: {fileID: 2800000, guid: 5bb37d3bcba28fc41a02b3dfb56cccec, type: 3}
|
||||
m_Icon: {fileID: 2800000, guid: 5ecdd4b82f5894344a330a0be13db216, type: 3}
|
||||
m_Width: 128
|
||||
m_Height: 128
|
||||
m_Kind: 0
|
||||
|
Loading…
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Reference in New Issue
Block a user