Items #3

Merged
dddushesss merged 61 commits from Alexei into main 2022-01-05 12:48:28 +00:00
6 changed files with 30 additions and 22 deletions
Showing only changes of commit d94a8b64f3 - Show all commits

View File

@ -51,6 +51,10 @@ namespace Controller
var unitFactory = new UnitFactory(units); var unitFactory = new UnitFactory(units);
hexGrid.OnGridLoaded += unitFactory.Spawn; hexGrid.OnGridLoaded += unitFactory.Spawn;
var paintedController = new PaintedController();
hexGrid.OnHexPainted += paintedController.SetHexColors;
} }

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@ -100,14 +100,14 @@ namespace HexFiled
} }
} }
} }
}
// #if UNITY_EDITOR
// TMP_Text label = Object.Instantiate(_cellLabelPrefab, _gridCanvas.transform, false);
// label.rectTransform.anchoredPosition =
// new Vector2(position.x, position.z);
// label.text = cell.coordinates.ToStringOnSeparateLines();
// #endif
#if UNITY_EDITOR
TMP_Text label = Object.Instantiate(_cellLabelPrefab, _gridCanvas.transform, false);
label.rectTransform.anchoredPosition =
new Vector2(position.x, position.z);
label.text = cell.coordinates.ToStringOnSeparateLines();
#endif
}
public void Init() public void Init()
{ {

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@ -22,13 +22,20 @@ public class MusicController
_data = data; _data = data;
} }
public void PlayerAudioClip(AudioClip clip, GameObject source) public void PlayAudioClip(AudioClip clip, GameObject source)
{ {
_sources[source].clip = clip; _sources[source].clip = clip;
_sources[source].volume = _data.Settings.isSFXAllowed ? 1f : 0f; _sources[source].volume = _data.Settings.isSFXAllowed ? 1f : 0f;
_sources[source].Play(); _sources[source].Play();
} }
public void PlayRandomClip(List<AudioClip> clips, GameObject source)
{
_sources[source].clip = clips[Random.Range(0, clips.Count - 1)];
_sources[source].volume = _data.Settings.isSFXAllowed ? 1f : 0f;
_sources[source].Play();
}
public void AddAudioListener(GameObject gameObject) public void AddAudioListener(GameObject gameObject)
{ {
_audioListener = gameObject.AddComponent<AudioListener>(); _audioListener = gameObject.AddComponent<AudioListener>();

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@ -1,7 +1,6 @@
using System; using System;
using Chars; using Chars;
using Data; using Data;
using DefaultNamespace;
using DG.Tweening; using DG.Tweening;
using HexFiled; using HexFiled;
using UnityEngine; using UnityEngine;
@ -158,10 +157,10 @@ namespace Units
} }
else else
{ {
var capturesMusic = MusicController.Instance.MusicData.SfxMusic.Captures;
MusicController.Instance.PlayerAudioClip(capturesMusic[Random.Range(0, capturesMusic.Count - 1)],
_cell.gameObject);
CaptureHex(); CaptureHex();
MusicController.Instance.PlayRandomClip(MusicController.Instance.MusicData.SfxMusic.Captures,
_cell.gameObject);
} }
_isHardToCapture = false; _isHardToCapture = false;
@ -185,7 +184,7 @@ namespace Units
_instance.transform.forward + _instance.transform.position + new Vector3(0, 2), _instance.transform.forward + _instance.transform.position + new Vector3(0, 2),
_instance.transform.rotation); _instance.transform.rotation);
MusicController.Instance.AddAudioSource(ball); MusicController.Instance.AddAudioSource(ball);
MusicController.Instance.PlayerAudioClip(_weapon.shotSound, ball); MusicController.Instance.PlayAudioClip(_weapon.shotSound, ball);
ball.AddComponent<WeaponView>().SetWeapon(_weapon); ball.AddComponent<WeaponView>().SetWeapon(_weapon);
ball.transform.DOMove( ball.transform.DOMove(
new Vector3(_direction.normalized.x, new Vector3(_direction.normalized.x,
@ -227,7 +226,7 @@ namespace Units
_unitView.OnHit -= Damage; _unitView.OnHit -= Damage;
_isAlive = false; _isAlive = false;
_animator.SetTrigger("Death"); _animator.SetTrigger("Death");
MusicController.Instance.PlayerAudioClip(MusicController.Instance.MusicData.SfxMusic.Death, _instance); MusicController.Instance.PlayAudioClip(MusicController.Instance.MusicData.SfxMusic.Death, _instance);
MusicController.Instance.RemoveAudioSource(_instance); MusicController.Instance.RemoveAudioSource(_instance);
} }
@ -263,7 +262,6 @@ namespace Units
{ {
Death(); Death();
} }
_hp -= dmg; _hp -= dmg;
UpdateBarCanvas(); UpdateBarCanvas();
} }

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@ -55,7 +55,7 @@ public class UnitView : MonoBehaviour
_capureHex.Invoke(); _capureHex.Invoke();
captureBar.DOFillAmount(0f, 0f).SetEase(Ease.Linear); captureBar.DOFillAmount(0f, 0f).SetEase(Ease.Linear);
captureBar.gameObject.SetActive(false); captureBar.gameObject.SetActive(false);
MusicController.Instance.PlayerAudioClip(MusicController.Instance.MusicData.SfxMusic.HardCapture, MusicController.Instance.PlayRandomClip(MusicController.Instance.MusicData.SfxMusic.Captures,
cell.gameObject); cell.gameObject);
})); }));
} }
@ -101,9 +101,8 @@ public class UnitView : MonoBehaviour
private void Land() private void Land()
{ {
MusicController.Instance.PlayerAudioClip( MusicController.Instance.PlayRandomClip(
MusicController.Instance.MusicData.SfxMusic.Step[ MusicController.Instance.MusicData.SfxMusic.Step, gameObject);
Random.Range(0, MusicController.Instance.MusicData.SfxMusic.Step.Count - 1)], gameObject);
} }
private void AttackEnd() private void AttackEnd()

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@ -24,6 +24,6 @@ public class WeaponView : MonoBehaviour
go.AddComponent<VFXView>(); go.AddComponent<VFXView>();
MusicController.Instance.AddAudioSource(go); MusicController.Instance.AddAudioSource(go);
MusicController.Instance.RemoveAudioSource(gameObject); MusicController.Instance.RemoveAudioSource(gameObject);
MusicController.Instance.PlayerAudioClip(_weapon.hitSound, go); MusicController.Instance.PlayAudioClip(_weapon.hitSound, go);
} }
} }