using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using GoogleMobileAds.Api; using UnityEditor.PackageManager.Requests; using HexFiled; using Random = UnityEngine.Random; public class AdsMob : MonoBehaviour { private string _revardUnitId = "ca-app-pub-3940256099942544/5224354917"; private RewardedAd _ad; private AdRequest _request; private void OnEnable() { _ad = new RewardedAd(_revardUnitId); _request = new AdRequest.Builder().Build(); _ad.LoadAd(_request); _ad.OnUserEarnedReward += HandleUser; // } // private void Start() { // ShowAd(); // } private void HandleUser(object sender, Reward reward) { //ExtraLife life; int lifeCount = ExtraLife.lifeCount; //ShowAd(); lifeCount += 1; ExtraLife.lifeCount = lifeCount; ExtraLife life = FindObjectOfType(); life.health += 1; Respawn(life.gameObject); } public void ShowAd() { if (_ad.IsLoaded()) { _ad.Show(); } } public void Respawn(GameObject player) { List cells = new List(); //cells.AddRange(); // for (int i = 0; i < cells.Count; i++) // { // } foreach (var cell in cells) { if(cell.Color == UnitColor.GREY) { var randomCell = Random.Range(0, cells.Count); Vector3 respawnPosition = cells[randomCell].transform.position; //cells[randomCell].Color = UnitColor.YELLOW; player = FindObjectOfType().gameObject; player.transform.position = respawnPosition; if(player.transform.position == respawnPosition) { //cell.Color = UnitColor.YELLOW; } } } } private void OnDisable() { _ad.OnUserEarnedReward -= HandleUser; } }