23 lines
525 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class SceneLoader : MonoBehaviour
{
public static void LoadNextScene()
{
SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex + 1);
}
public static void LoadPrevScene()
{
SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex - 1);
}
public static void LoadScene(int sceneIndex)
{
SceneManager.LoadScene(sceneIndex);
}
}