19 lines
370 B
C#
19 lines
370 B
C#
using DG.Tweening;
|
|
using UnityEngine;
|
|
using UnityEngine.UI;
|
|
|
|
namespace MainMenu
|
|
{
|
|
public class FadeIn : MonoBehaviour
|
|
{
|
|
[SerializeField] private float duration;
|
|
|
|
|
|
private void Start()
|
|
{
|
|
var back = GetComponent<Image>();
|
|
back.DOFade(0, duration).OnComplete(() => gameObject.SetActive(false));
|
|
}
|
|
}
|
|
}
|