2022-02-02 19:08:18 +03:00

16 lines
382 B
C#

using System;
using System.Collections.Generic;
using UnityEngine;
namespace HeurekaGames
{
public class Heureka_PackageDataManager : ScriptableObject
{
public Texture2D icon;
public string title;
public List<PackageLinks> Links = new List<PackageLinks>();
public Heureka_PackageData[] sections;
public bool loadedLayout;
}
}