Logo
Explore Help
Register Sign In
dushes/Run-and-capture
1
0
Fork 0
You've already forked Run-and-capture
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Run-and-capture/Assets/Scripts/HexFiled
History
dddushesss fbd54e36ec edited light, changed material on cell prefab
2021-12-17 22:30:16 +03:00
..
HexCell.cs
Painting hex on move and on spawn
2021-12-15 23:11:34 +03:00
HexCell.cs.meta
Grid generation, painting hex on click, MVC Arcitecture, OnPaintHex listener, added readme
2021-12-14 16:06:37 +03:00
HexCoordinates.cs
added resources, joistics, CameraControl.cs, PlayerControl.cs, HexDirection.cs, changed one mesh map to multi mesh
2021-12-15 15:58:32 +03:00
HexCoordinates.cs.meta
Grid generation, painting hex on click, MVC Arcitecture, OnPaintHex listener, added readme
2021-12-14 16:06:37 +03:00
HexDirection.cs
Fixed character controller
2021-12-15 19:42:13 +03:00
HexDirection.cs.meta
added resources, joistics, CameraControl.cs, PlayerControl.cs, HexDirection.cs, changed one mesh map to multi mesh
2021-12-15 15:58:32 +03:00
HexGrid.cs
Added main menu
2021-12-17 17:14:58 +03:00
HexGrid.cs.meta
Grid generation, painting hex on click, MVC Arcitecture, OnPaintHex listener, added readme
2021-12-14 16:06:37 +03:00
HexMetrics.cs
edited light, changed material on cell prefab
2021-12-17 22:30:16 +03:00
HexMetrics.cs.meta
Grid generation, painting hex on click, MVC Arcitecture, OnPaintHex listener, added readme
2021-12-14 16:06:37 +03:00
Light.prefab
edited light, changed material on cell prefab
2021-12-17 22:30:16 +03:00
Light.prefab.meta
edited light, changed material on cell prefab
2021-12-17 22:30:16 +03:00
Powered by Gitea Version: 1.23.1 Page: 46ms Template: 6ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API