Run-and-capture/Assets/PlayerView.cs
2021-12-22 17:01:17 +03:00

26 lines
407 B
C#

using System;
using UnityEngine;
public class PlayerView : MonoBehaviour
{
public Action OnStep;
public Action OnAttackEnd;
public Action OnAttack;
public GameObject charBarCanvas;
private void Step()
{
OnStep?.Invoke();
}
private void AttackEnd()
{
OnAttackEnd?.Invoke();
}
private void Attack()
{
OnAttack?.Invoke();
}
}