34 lines
675 B
C#
34 lines
675 B
C#
using HexFiled;
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using UnityEngine;
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namespace Chars
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{
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public class Enemy : IUnit
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{
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public void Move(HexDirection direction)
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{
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throw new System.NotImplementedException();
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}
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public void Spawn()
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{
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throw new System.NotImplementedException();
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}
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public void Death()
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{
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throw new System.NotImplementedException();
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}
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public void Attack(Vector2 direction)
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{
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throw new System.NotImplementedException();
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}
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public void Damage(float dmg)
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{
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throw new System.NotImplementedException();
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}
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}
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} |