14 lines
288 B
C#
14 lines
288 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class TreeAttackObject : MonoBehaviour
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{
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// Start is called before the first frame update
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private float liveTime = 2f;
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void Start()
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{
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Destroy(gameObject, liveTime);
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}
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}
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