2022-02-07 13:16:46 +03:00

31 lines
976 B
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 30d4ee04b4d04d47ad8f932a004c1728, type: 3}
m_Name: Rocket
m_EditorClassIdentifier:
icon: {fileID: 21300000, guid: f591ebc6dc1028948aa740d86f44adb9, type: 3}
type: 0
_weapon:
name: Rocket
icon: {fileID: 0}
objectToThrow: {fileID: 5503245665281670417, guid: 857de15730a382b48a9d497d078336cd, type: 3}
VFXGameObject: {fileID: 8032726150168125150, guid: 65c8920b6d1553a4d885992e8f7dff6a, type: 3}
modifiedDamage: 0
damage: 100
speed: 1
disnatce: 10
reloadTime: 1
shots: 1
shotSound: {fileID: 0}
hitSound: {fileID: 0}
_aimGameObject: {fileID: 2273039178377770117, guid: 09a0317cbdff9fa479a18c9e20743a8e, type: 3}