15 lines
292 B
C#
15 lines
292 B
C#
|
|
using HexFiled;
|
|
using UnityEngine;
|
|
|
|
namespace Chars
|
|
{
|
|
public interface IUnit
|
|
{
|
|
public void Move(HexDirection direction);
|
|
public void Spawn();
|
|
public void Death();
|
|
public void Attack(Vector2 direction);
|
|
public void Damage(float dmg);
|
|
}
|
|
} |