18 lines
311 B
C#
18 lines
311 B
C#
using System.Collections;
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using System.Collections.Generic;
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using DefaultNamespace.Weapons;
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using UnityEngine;
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public class WeaponView : MonoBehaviour
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{
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private Weapon _weapon;
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public Weapon Weapon => _weapon;
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public void SetWeapon(Weapon weapon)
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{
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_weapon = weapon;
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}
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}
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