Run-and-capture/Assets/Scripts/VFXController.cs
2022-01-10 22:25:25 +03:00

24 lines
485 B
C#

using Data;
using UnityEngine;
namespace DefaultNamespace
{
public class VFXController
{
private static VFXController _instance;
public static VFXController Instance
{
get => _instance;
private set => _instance = value;
}
private VFXData _data;
public VFXData Data => _data;
public VFXController(VFXData data)
{
Instance ??= this;
_data = data;
}
}
}