23 lines
525 B
C#
23 lines
525 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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public class SceneLoader : MonoBehaviour
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{
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public static void LoadNextScene()
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{
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SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex + 1);
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}
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public static void LoadPrevScene()
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{
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SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex - 1);
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}
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public static void LoadScene(int sceneIndex)
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{
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SceneManager.LoadScene(sceneIndex);
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}
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}
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