Run-and-capture/Assets/Heureka/Global/Editor/Readme/Heureka_PackageDataManager.cs
2022-01-16 05:40:49 +03:00

16 lines
382 B
C#

using System;
using System.Collections.Generic;
using UnityEngine;
namespace HeurekaGames
{
public class Heureka_PackageDataManager : ScriptableObject
{
public Texture2D icon;
public string title;
public List<PackageLinks> Links = new List<PackageLinks>();
public Heureka_PackageData[] sections;
public bool loadedLayout;
}
}