Run-and-capture/Assets/Scripts/SpawnHelper.cs

17 lines
489 B
C#

using UnityEngine;
namespace DefaultNamespace
{
public static class SpawnHelper
{
public static GameObject Spawn(GameObject gameObject, Vector3 pos)
{
return Object.Instantiate(gameObject, pos, Quaternion.identity);
}
public static GameObject Spawn(GameObject gameObject, Vector3 pos, GameObject parrant)
{
return Object.Instantiate(gameObject, pos, Quaternion.identity, parrant.transform);
}
}
}