20 lines
422 B
C#
20 lines
422 B
C#
using HexFiled;
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using UnityEngine;
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namespace Controller
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{
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internal sealed class GameInit
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{
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public GameInit(Controllers controllers, Data.Data data)
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{
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var hexGrid = new HexGrid(data.Field);
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controllers.Add(hexGrid);
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hexGrid.OnHexPainted += DoSomething;
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}
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private void DoSomething()
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{
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Debug.Log("Painted!" );
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}
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}
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} |