26 lines
559 B
C#
26 lines
559 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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//Only avaliable in 2018
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#if UNITY_2018_1_OR_NEWER
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using UnityEditor.Build.Reporting;
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namespace HeurekaGames.AssetHunterPRO
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{
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[System.Serializable]
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public class AH_BuildReportFileInfo
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{
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public string Path;
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public string Role;
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public ulong Size;
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public AH_BuildReportFileInfo(BuildFile file)
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{
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this.Path = file.path;
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this.Role = file.role;
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this.Size = file.size;
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}
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}
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}
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#endif |