2022-01-16 05:40:49 +03:00

26 lines
559 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
//Only avaliable in 2018
#if UNITY_2018_1_OR_NEWER
using UnityEditor.Build.Reporting;
namespace HeurekaGames.AssetHunterPRO
{
[System.Serializable]
public class AH_BuildReportFileInfo
{
public string Path;
public string Role;
public ulong Size;
public AH_BuildReportFileInfo(BuildFile file)
{
this.Path = file.path;
this.Role = file.role;
this.Size = file.size;
}
}
}
#endif