16 lines
382 B
C#
16 lines
382 B
C#
using System;
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using System.Collections.Generic;
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using UnityEngine;
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namespace HeurekaGames
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{
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public class Heureka_PackageDataManager : ScriptableObject
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{
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public Texture2D icon;
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public string title;
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public List<PackageLinks> Links = new List<PackageLinks>();
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public Heureka_PackageData[] sections;
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public bool loadedLayout;
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}
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} |