Run-and-capture/Assets/PlayBtnClick.cs

23 lines
382 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class PlayBtnClick : MonoBehaviour
{
private Button btn;
private void Start()
{
btn = GetComponent<Button>();
btn.onClick.AddListener(BtnTask);
}
private void BtnTask()
{
SceneLoader.LoadNextScene();
}
}