Run-and-capture/Assets/Scripts/SpawnHelper.cs
2022-01-19 20:56:48 +03:00

25 lines
766 B
C#

using UnityEngine;
namespace DefaultNamespace
{
public static class SpawnHelper
{
public static GameObject Spawn(GameObject gameObject, Vector3 pos)
{
return Object.Instantiate(gameObject, pos, Quaternion.identity);
}
public static GameObject Spawn(GameObject gameObject, Vector3 pos, GameObject parrant)
{
return Object.Instantiate(gameObject, pos, Quaternion.identity, parrant.transform);
}
public static GameObject Spawn(GameObject gameObject, GameObject parrant)
{
return Object.Instantiate(gameObject, parrant.transform);
}
public static void Destroy(GameObject obj){
Object.Destroy(obj);
}
}
}