Run-and-capture/Assets/Editor/CustomSnapPoint.cs
2021-08-02 16:22:16 +03:00

13 lines
271 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CustomSnapPoint : MonoBehaviour
{
private void OnDrawGizmos()
{
Gizmos.color = Color.green;
Gizmos.DrawSphere(transform.position, radius: 0.05f);
}
}