Run-and-capture/Assets/Prefab/Tests/DestroyBullet.cs
2022-01-05 19:11:58 +03:00

15 lines
244 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class DestroyBullet : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
Destroy(gameObject, 2f);
}
}