26 lines
642 B
C#
26 lines
642 B
C#
using System.Collections.Generic;
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using Sirenix.Utilities;
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using UnityEngine;
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namespace DefaultNamespace
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{
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public static partial class BuildExtentions
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{
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public static Transform[] GetChilds(this Transform parent)
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{
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List<Transform> ret = new List<Transform>();
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if (null == parent)
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return null;
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foreach (Transform child in parent.transform)
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{
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if (null == child)
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continue;
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ret.Add(child);
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ret.AddRange(child.GetChilds());
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}
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return ret.ToArray();
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}
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}
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} |