2022-03-12 03:45:04 +02:00

29 lines
602 B
C#

using System;
using System.Collections.Generic;
using AI;
using Controller;
using Data;
using DG.Tweening;
using HexFiled;
using Runtime.Controller;
using Units;
using Units.Wariors.AbstractsBase;
using UnityEngine;
namespace DefaultNamespace.AI
{
public class AIAgent : AIBase
{
public AIAgent(UnitBase unitBase) : base(unitBase)
{
}
protected override void InitAgent(UnitBase aiBase)
{
AIManager.Instance.AddAgent(this);
HexManager.agents.Add(aiBase.Instance, this);
OnAgentInited?.Invoke(this);
}
}
}