2022-03-12 03:45:04 +02:00

17 lines
347 B
C#

using Units;
using UnityEngine;
namespace Weapons
{
public class WeaponView : MonoBehaviour
{
public Weapon Weapon { get; private set; }
public UnitBase Unit { get; private set; }
public void SetWeapon(Weapon weapon, UnitBase unit)
{
Weapon = weapon;
Unit = unit;
}
}
}