11 lines
276 B
C#
11 lines
276 B
C#
using UnityEngine;
|
|
|
|
namespace DefaultNamespace
|
|
{
|
|
[CreateAssetMenu(fileName = "GameMenuData", menuName = "Data/GameMenuData", order = 0)]
|
|
public class GameMenuData : ScriptableObject
|
|
{
|
|
public bool isMusicAllowed;
|
|
public bool isSFXAllowed;
|
|
}
|
|
} |