2021-12-22 17:01:17 +03:00

15 lines
292 B
C#

using HexFiled;
using UnityEngine;
namespace Chars
{
public interface IUnit
{
public void Move(HexDirection direction);
public void Spawn();
public void Death();
public void Attack(Vector2 direction);
public void Damage(float dmg);
}
}