Run-and-capture/Assets/Scripts/PlayBtnClick.cs

24 lines
444 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class PlayBtnClick : MonoBehaviour
{
private Button btn;
private void Start()
{
btn = GetComponent<Button>();
btn.onClick.AddListener(BtnTask);
}
private void BtnTask()
{
//SceneLoader.LoadNextScene();
SceneLoader.LoadScene(GameData.currentChosenLevel);
}
}