22 lines
547 B
C#
22 lines
547 B
C#
using HexFiled;
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using UnityEditor;
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using UnityEngine;
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namespace Editor
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{
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[CustomPropertyDrawer(typeof(HexCoordinates))]
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public class HexCoordinatesDrawer : PropertyDrawer {
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public override void OnGUI (
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Rect position, SerializedProperty property, GUIContent label
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) {
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HexCoordinates coordinates = new HexCoordinates(
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property.FindPropertyRelative("x").intValue,
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property.FindPropertyRelative("z").intValue
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);
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position = EditorGUI.PrefixLabel(position, label);
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GUI.Label(position, coordinates.ToString());
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}
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}
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} |