28 lines
619 B
C#
28 lines
619 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class VoiceEnable : MonoBehaviour
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{
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public GameObject objectToEnable;
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public AudioSource source;
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public static bool isDisable;
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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if(isDisable)
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objectToEnable.SetActive(true);
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else
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objectToEnable.SetActive(false);
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//source.PlayOneShot(source.clip);
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source.playOnAwake = source.clip;
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}
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}
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