18 lines
468 B
C#

using LoadedAssets.Joystick_Pack.Scripts.Editor;
using UnityEditor;
using UnityEngine;
[CustomEditor(typeof(FloatingJoystick))]
public class FloatingJoystickEditor : OpacityJoystickEditor
{
public override void OnInspectorGUI()
{
base.OnInspectorGUI();
if (background != null)
{
RectTransform backgroundRect = (RectTransform) background.objectReferenceValue;
backgroundRect.pivot = center;
}
}
}