20 lines
463 B
C#
20 lines
463 B
C#
using HexFiled;
|
|
using UnityEngine;
|
|
|
|
namespace Controller
|
|
{
|
|
internal sealed class GameInit
|
|
{
|
|
public GameInit(Controllers controllers, Data.Data data)
|
|
{
|
|
var hexGrid = new HexGrid(data.Field);
|
|
controllers.Add(hexGrid);
|
|
hexGrid.OnHexPainted += DoSomething;
|
|
}
|
|
|
|
private void DoSomething(HexCoordinates coordinates)
|
|
{
|
|
Debug.Log("Painted! " + coordinates );
|
|
}
|
|
}
|
|
} |