This commit is contained in:
DyatelO 2021-12-30 20:15:40 +03:00
commit 831b007331
8 changed files with 118 additions and 42 deletions

View File

@ -32,7 +32,7 @@ RectTransform:
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m_AnchorMax: {x: 0.5, y: 0.5}
@ -151,7 +151,7 @@ RectTransform:
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@ -316,7 +316,7 @@ Canvas:
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@ -409,7 +409,7 @@ RectTransform:
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@ -530,7 +530,7 @@ RectTransform:
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@ -1011,6 +1011,81 @@ MonoBehaviour:
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@ -1040,6 +1115,7 @@ RectTransform:
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View File

@ -52,11 +52,12 @@ namespace Controller
hexGrid.OnGridLoaded += unitFactory.Spawn;
var paintedControler = new PaintedController();
var paintedController = new PaintedController();
hexGrid.OnHexPainted += paintedController.SetHexColors;
hexGrid.OnHexPainted += paintedControler.SetHexColors;
}
}
}

View File

@ -100,14 +100,16 @@ namespace HexFiled
}
}
}
#if UNITY_EDITOR
TMP_Text label = Object.Instantiate(_cellLabelPrefab, _gridCanvas.transform, false);
label.rectTransform.anchoredPosition =
new Vector2(position.x, position.z);
label.text = cell.coordinates.ToStringOnSeparateLines();
TMP_Text label = Object.Instantiate(_cellLabelPrefab, _gridCanvas.transform, false);
label.rectTransform.anchoredPosition =
new Vector2(position.x, position.z);
label.text = cell.coordinates.ToStringOnSeparateLines();
#endif
}
}
public void Init()
{

View File

@ -6,10 +6,15 @@ namespace HexFiled
public class PaintedController
{
public static Dictionary<UnitColor, HexCell> unitCurrentCell = new Dictionary<UnitColor, HexCell>();
public static Dictionary<UnitColor, HexCell> unitCurrentCell;
private HexCell _cell;
public PaintedController()
{
unitCurrentCell = new Dictionary<UnitColor, HexCell>();
}
public void SetHexColors(HexCell cell)
{
_cell = cell;

View File

@ -22,13 +22,20 @@ public class MusicController
_data = data;
}
public void PlayerAudioClip(AudioClip clip, GameObject source)
public void PlayAudioClip(AudioClip clip, GameObject source)
{
_sources[source].clip = clip;
_sources[source].volume = _data.Settings.isSFXAllowed ? 1f : 0f;
_sources[source].Play();
}
public void PlayRandomClip(List<AudioClip> clips, GameObject source)
{
_sources[source].clip = clips[Random.Range(0, clips.Count - 1)];
_sources[source].volume = _data.Settings.isSFXAllowed ? 1f : 0f;
_sources[source].Play();
}
public void AddAudioListener(GameObject gameObject)
{
_audioListener = gameObject.AddComponent<AudioListener>();

View File

@ -1,7 +1,6 @@
using System;
using Chars;
using Data;
using DefaultNamespace;
using DG.Tweening;
using HexFiled;
using UnityEngine;
@ -119,19 +118,7 @@ namespace Units
_cell.PaintHex(_data.color);
for (int i = 0; i < 6; i++)
{
var neighbour = _cell.GetNeighbor((HexDirection)i);
neighbour?.PaintHex(_data.color);
for (int j = 0; j < 6; j++)
{
var neighbour1 = neighbour?.GetNeighbor((HexDirection)j);
neighbour1?.PaintHex(_data.color);
//.PaintHex(_data.color);
}
//.PaintHex(_data.color);
_cell.GetNeighbor((HexDirection)i)?.PaintHex(_data.color);
}
//
@ -175,12 +162,12 @@ namespace Units
}
else
{
var capturesMusic = MusicController.Instance.MusicData.SfxMusic.Captures;
MusicController.Instance.PlayerAudioClip(capturesMusic[Random.Range(0, capturesMusic.Count - 1)],
_cell.gameObject);
CaptureHex();
MusicController.Instance.PlayRandomClip(MusicController.Instance.MusicData.SfxMusic.Captures,
_cell.gameObject);
}
_isHardToCapture = false;
}
@ -202,7 +189,7 @@ namespace Units
_instance.transform.forward + _instance.transform.position + new Vector3(0, 2),
_instance.transform.rotation);
MusicController.Instance.AddAudioSource(ball);
MusicController.Instance.PlayerAudioClip(_weapon.shotSound, ball);
MusicController.Instance.PlayAudioClip(_weapon.shotSound, ball);
ball.AddComponent<WeaponView>().SetWeapon(_weapon);
ball.transform.DOMove(
new Vector3(_direction.normalized.x,
@ -244,7 +231,7 @@ namespace Units
_unitView.OnHit -= Damage;
_isAlive = false;
_animator.SetTrigger("Death");
MusicController.Instance.PlayerAudioClip(MusicController.Instance.MusicData.SfxMusic.Death, _instance);
MusicController.Instance.PlayAudioClip(MusicController.Instance.MusicData.SfxMusic.Death, _instance);
MusicController.Instance.RemoveAudioSource(_instance);
}
@ -280,7 +267,6 @@ namespace Units
{
Death();
}
_hp -= dmg;
UpdateBarCanvas();
}

View File

@ -55,7 +55,7 @@ public class UnitView : MonoBehaviour
_capureHex.Invoke();
captureBar.DOFillAmount(0f, 0f).SetEase(Ease.Linear);
captureBar.gameObject.SetActive(false);
MusicController.Instance.PlayerAudioClip(MusicController.Instance.MusicData.SfxMusic.HardCapture,
MusicController.Instance.PlayRandomClip(MusicController.Instance.MusicData.SfxMusic.Captures,
cell.gameObject);
}));
}
@ -101,9 +101,8 @@ public class UnitView : MonoBehaviour
private void Land()
{
MusicController.Instance.PlayerAudioClip(
MusicController.Instance.MusicData.SfxMusic.Step[
Random.Range(0, MusicController.Instance.MusicData.SfxMusic.Step.Count - 1)], gameObject);
MusicController.Instance.PlayRandomClip(
MusicController.Instance.MusicData.SfxMusic.Step, gameObject);
}
private void AttackEnd()

View File

@ -24,6 +24,6 @@ public class WeaponView : MonoBehaviour
go.AddComponent<VFXView>();
MusicController.Instance.AddAudioSource(go);
MusicController.Instance.RemoveAudioSource(gameObject);
MusicController.Instance.PlayerAudioClip(_weapon.hitSound, go);
MusicController.Instance.PlayAudioClip(_weapon.hitSound, go);
}
}