Звук старта игры.
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@ -18,6 +18,8 @@ public class AudioSwitcher : MonoBehaviour
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s.source.volume = s.volume;
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s.source.pitch = s.pitch;
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}
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Play("Startgame");
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/*
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foreach(Sounds p in phrases)
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{
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19
Assets/Scripts/Audio/Gameover.cs
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19
Assets/Scripts/Audio/Gameover.cs
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@ -0,0 +1,19 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Audio;
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public class Gameover : MonoBehaviour
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{
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public AudioSource source;
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public GameObject fake;
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// Update is called once per frame
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void Update()
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{
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if(fake.activeSelf == true && Extralife.staticLives < 1 )
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{
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source.Play();
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}
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}
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}
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11
Assets/Scripts/Audio/Gameover.cs.meta
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11
Assets/Scripts/Audio/Gameover.cs.meta
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 393d2b0e827f7c4498aa535f4ef132f0
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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