20 lines
391 B
C#
20 lines
391 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Audio;
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public class Gameover : MonoBehaviour
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{
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public AudioSource source;
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public GameObject fake;
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// Update is called once per frame
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void Update()
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{
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if(fake.activeSelf == true && Extralife.staticLives < 1 )
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{
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source.Play();
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}
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}
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}
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