Fixed attack problem. Modified enemy audio source to 3d, added background IMG

This commit is contained in:
AlexMamontow 2021-09-13 13:03:10 +03:00
parent c7c1ce1e37
commit e652cd6f9d
7 changed files with 92 additions and 20 deletions

View File

@ -45,7 +45,7 @@ public class AudioController : MonoBehaviour
public void PlaySound(AudioClip clip)
{
ac.volume = 0.6f*_startVolume;
ac.volume = 0.4f*_startVolume;
ac.PlayOneShot(clip);
}
}

13
Assets/PlayerFollower.cs Normal file
View File

@ -0,0 +1,13 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PlayerFollower : MonoBehaviour
{
[SerializeField] GameObject _player;
private void LateUpdate()
{
transform.position = _player.transform.position;
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 45fc274967e3d934fb5084350efb8df2
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1447,6 +1447,59 @@ PrefabInstance:
m_RemovedComponents:
- {fileID: 4621458471676120662, guid: fa5ecf8ffbe22c7459c44494cee176d9, type: 3}
m_SourcePrefab: {fileID: 100100000, guid: fa5ecf8ffbe22c7459c44494cee176d9, type: 3}
--- !u!1 &142144178
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 142144179}
- component: {fileID: 142144181}
- component: {fileID: 142144180}
m_Layer: 8
m_Name: PlayerAudioListener
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &142144179
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 142144178}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1923264932}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &142144180
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 142144178}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 45fc274967e3d934fb5084350efb8df2, type: 3}
m_Name:
m_EditorClassIdentifier:
_player: {fileID: 1801060021}
--- !u!81 &142144181
AudioListener:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 142144178}
m_Enabled: 1
--- !u!1001 &145632616
PrefabInstance:
m_ObjectHideFlags: 0
@ -20453,10 +20506,10 @@ AudioSource:
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 1
MinDistance: 1
MaxDistance: 500
MinDistance: 3
MaxDistance: 15
Pan2D: 0
rolloffMode: 0
rolloffMode: 1
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
@ -20489,7 +20542,7 @@ AudioSource:
m_Curve:
- serializedVersion: 3
time: 0
value: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
@ -27003,7 +27056,6 @@ GameObject:
m_Component:
- component: {fileID: 1923264932}
- component: {fileID: 1923264935}
- component: {fileID: 1923264934}
- component: {fileID: 1923264933}
- component: {fileID: 1923264937}
- component: {fileID: 1923264936}
@ -27022,10 +27074,12 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1923264931}
m_LocalRotation: {x: 0.029971035, y: 0.000000004076362, z: -0.000000007576159, w: 0.9995508}
m_LocalRotation: {x: 0.029971035, y: -0.000000004076362, z: 0.0000000075761575,
w: 0.9995508}
m_LocalPosition: {x: 0, y: 0.87083435, z: -14.50833}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Children:
- {fileID: 142144179}
m_Father: {fileID: 961629212}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@ -27065,14 +27119,6 @@ MonoBehaviour:
Distance: 0
currentZoom: 5
remainingTranslation: {x: 0, y: 0, z: 0}
--- !u!81 &1923264934
AudioListener:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1923264931}
m_Enabled: 1
--- !u!20 &1923264935
Camera:
m_ObjectHideFlags: 0
@ -27708,7 +27754,7 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1946816075}
m_LocalRotation: {x: 0.5257311, y: 0.0000000073183117, z: -0.0000000045229647, w: 0.85065085}
m_LocalRotation: {x: 0.5257311, y: -0.000000007318311, z: 0.000000004522964, w: 0.85065085}
m_LocalPosition: {x: 0, y: 13, z: -6.5}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:

View File

@ -5462,7 +5462,7 @@ MonoBehaviour:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1003420330}
m_Enabled: 0
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
@ -5475,7 +5475,7 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: 426478b073313244bbe84d3ec1cafa64, type: 3}
m_Sprite: {fileID: 21300000, guid: eda48b7fc41be467ebbc27f02d3b86cd, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1

View File

@ -201,6 +201,8 @@ public class DeathChecker : MonoBehaviour
{
TileManagment.OnAnyTileCaptured = null;
TileManagment.OnInitialized = null;
CustomInput.OnTouchDown = null;
CustomInput.OnTouchUp = null;
StartCoroutine(GoToMenuAfter(3f));
}
//////////////////////////PLAYER DEATH//////////////

View File

@ -127,7 +127,7 @@ PlayerSettings:
16:10: 1
16:9: 1
Others: 1
bundleVersion: 0.27
bundleVersion: 0.28
preloadedAssets: []
metroInputSource: 0
wsaTransparentSwapchain: 0