30 lines
556 B
C#
30 lines
556 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Extralife : MonoBehaviour
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{
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public int life = 1;
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[SerializeField] private DeathMenu menu;
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public static int staticLives;
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public int staticNoLife;
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private void Awake() {
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staticLives = life;
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}
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void Update()
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{
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life = staticLives;
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}
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private void OnTriggerEnter(Collider other) {
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if(life < 0)
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{
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//Count.lifesValue -= 1;
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menu.LoadMenu();
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}
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}
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}
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